
Snowblower Run
Clear 95% of the snow to reach the next yard. Dig up embers and shards, and dodge the wildlife.

Clear 95% of the snow to reach the next yard. Dig up embers and shards, and dodge the wildlife.

Rake the yard's leaves onto the tarp, with a crunch on every stroke. Grab the leaf blower for 10 s of power.

Wolves charge the camp. Tap them to throw spears before they break through. Each level brings more and faster wolves: runners, packs, big greys, ghost wolves and the Alpha.

Flip cards to match survival gear. Build combos and find golden pairs. Later levels add frozen cards, a sneaky fox, blizzards and rescue missions.

60 seconds on the frozen lake. Wait for the bite, then tap the marker into the zone. Buy pets (an otter, penguin, owl and seal) that dive after fish that slip off your hook.

Three grabs to haul 30 supplies into the chute. Aim dead center; off-center slips. Your haul goes to the city.

Race your husky team down a snowy trail. Swipe between lanes, dodge trees and rocks, grab supplies, beat the rival teams.

A snowball shooting gallery: snowmen, signs and bullseyes pop up behind fences, in windows and chimneys. Hit them before they hide. 40 seconds a level.

A frosty slot machine you stop by skill. Time each reel, each faster than the last, to line up symbols. Three red 7s win the growing jackpot.

Stop the sliding ice right on top of the stack. Misses break off and the tower thins. Collect at the Minor line, or risk it all for the Major Prize.

Turn pipe pieces to route hot water from the furnace to every frozen building, then send the water and watch them thaw.

Snowboard down the mountain with an avalanche on your tail. Steer, jump, grab supplies and reach the rescue station.

Townspeople are lost in thick fog. Remember the lanterns as they blink; each one you repeat lights a lamp on the trail, the fog parts, and they climb closer to the rescue cabin.

Swipe down to split logs on the chopping block. Big logs take two chops; let the rocks pass. 60 seconds, combos multiply.

Hold to grow a plank, release to drop it across the icy gap. Too short or too long and you fall in the snow. Hit the red mark for a perfect.
Each building is a unit of the course. The Hearth levels up only when a unit check is mastered.
Finish tasks to fill the chest track. Every task traces back to learning.
Three standing missions. Claim one and the Lighthouse sends a new one.
Pick 3 heroes. Their bonuses boost what you earn from learning, and they gain XP and levels as you learn (+5 per correct first try, +15 per collected build, +20 per chest, +60 per mastered unit). They never skip a review or shorten a timer.
Spend hero shards to star up any hero. More stars and higher levels mean a bigger bonus; every 5 levels add as much as one star.